Arial Anarias (Creatures Book - Jahtha of Healing):

Species - : Elf.

Breed --- : Aldarian.

Type ---- : Jahtha.

Class ---- : Monster (mammal).

Align ---- : Holy.

Gender - : Female.

 

 

Level ---------------- : 77th

Number encountered: 1

Experience-Points -- : 154,000

 

 

Characteristics:

     Awareness Perceptions:

        Hearing ------- : 40

        Sense of Smell: 35

        Sixth Sense --- : 60

        Taste ----------- : 39

        Touch ---------- : 35

        Vision ---------- : 45

 

     Charisma Perceptions:

        Appearance --- : 50

        Speech ---------- : 50

 

        Constitution ----: 50

        Coordination -- : 40

        Dexterity ------- : 40

        Intelligence ---- : 50

        Mental-strength: 140

        Strength -------- : 24

        Wisdom --------- : 90

 

 

Movement:

     Flying ---- : 54

     Grounded: 18

     Swimming: 6

 

Luck ----------- : 300

Oxygen-points: 198

Blood-points - : 141

 

 

Attacks:

%Roll: Random attacks: Used for non-sention creatures (discretion of the G.M.).

01-33:   Ability (she has all Healer, Shaman and Mystic Abilities and Spells).

34-66:   Physial

67-00:   Spell (she has all Healer, Shaman and Mystic Abilities and Spells).

 

G.M.: You must play Arial Anarias as if she were your character, and not as an NPC.

Note: Arial Anarias is a Healer, and will not sue abilities, spells, or a weapon for the

           shedding of blood (she uses blunt).

 

Attack descriptions:

     R-77 Staff of Ages - : 4

     Damage --------------- : 1-D100 x8

     Range ----------------- : 2 spaces (10')

     Attack type ---------- : Blunt.

     Special ---------------- : Smite: This staff will not kill, but will knock a foe down 1 point above

                                                      death.

                                                      Maximum-strike: +30 offensive roll over defenders roll

                                                      Effect: All foes within 2 spaces (10') of the space Arial Anarias

                                                                   is standing within will be smitten to the ground (as if

                                                                   she had struck them all).

 

                                                                   Each foe can attempt defense as normal. Death will

                                                                   never be the result of a strike from Arial Anarias, for

                                                                   she is the Jahtha of life. If damage would indicate death

                                                                   (1 point in the negative below foe's constitution), a

                                                                   comatose state will occur. Healing will then commence

                                                                   as normal for that foe.

 

Defense ------- : 100

Offense -------- : 100

Damage-Points: Roll 3-D100 +77 x level.

 

 

Treasure: %Roll needed to have money and treasure:

Money:

     Copper ------------------ : 02+ to have 1-D100 x14

     Bronze ------------------ : 02+ to have 1-D100 x12

     Silver -------------------- : 02+ to have 1-D100 x10

     Electrum ---------------- : 02+ to have 1-D100 x8

     White-gold ------------- : 02+ to have 1-D100 x6

     Yellow-gold ------------ : 02+ to have 1-D100 x4

     Black-gold ------------- : 02+ to have 1-D100 x2

 

Treasure item(s):

     Common ---------------- : None

     UnCommon ------------ : None.

     Rare --------------------- : None.

     Legendary ------------- : Yes: She will have 1-D100 +77 Legendary checks as her treasure.

 

Additional Treasure Checks:

99% chance of having 5-D4 Artifacts
99% chance of having 5-D10 Enchanted Armors
99% chance of having 5-D20 Enchanted Items
99% chance of having 5-D8 Enchanted Weapons
99% chance of having 5-D20 Magic Armors
99% chance of having 5-D20 Magic Weapons
99% chance of having 5-D4 Oracles
99% chance of having 5-D100 random Gems.
99% chance of having 5-D12 random Special Gems.
99% chance of having 5-D4 Relics

 

Description:

Annihilation Strike?: Yes, though Arial Anarias's annihilation strike will not kill, but will render

                                    one unconscious.

Description:

     Height ------- : 6'-0"

     Weight ------ : 150 lbs.

     Skin color -- : Beige.

     Skin texture: As an elf.

     Hair color -- : Gold. Full and wavy, waist-length.

     Eye color --- : Amethyst-blue.

     Eye shape -- : Medium-sized and slanted (as is the physical appearance of the Aldarian Elf).

     Posture ----- : Biped (like an animal with two feet).

 

Dislikes: The Unholy and Evil attitude.

Disposition: Arial Anarias is the Jahtha of Healing and is the highest ranking of all Healers. She is kind, yet quick to anger. She supports all of her healers, yet rarely shows herself to them. She uses servants for spreading her word and law.

 

Fears: Nothing.

Habitat: Plane of Seven Havens, though she can be encountered in all areas of Utaemia at times.

Immunities: Annihilation-strike, Beguile, Charm (though she can be legitimately charmed by another through charismatic checks combined with loyalty), Consciousness, Death, Disease, Faith, Fear, Gases, Pain, Poison (all types), Shock, Sickness, Stun, Sudden-death.

 

Life-span: Greater Immortal. She can be rendered unconscious, but can only be killed by an unholy weapon, ability, power, or spell (after unconsciousness has occurred)

 

Likes: The kindness of mankind. She especially takes notice of those who risk their lives for the cause of good.

 

Needs: Unknown.

Note: Arial carries, wears, and uses the following treasure items:

           R-30 Maiden Healing Sword:

                Powers:

                Elixir 10/day: Restores to health one damaged, mutilated, or severed body-part.

                                        3 turns (15 seconds) to cast.

 

                Life 10/moon: Brings one creature back to life. No chance for Dithinoth to reclaim

                                        creature. 5 turns to cast.

 

               Numb Pain 1/turn: Will cause all wounds or hurts to be numbed completely. Pain will

                                               fade in one turn.

 

               Purification 1/turn: Will cause one creature, or one 300' x 300' area to be purified;

                                                cleansed from virus impurities.

 

               Relieve Disease/Sickness 10/day: Will instantly relieve all forms of disease and/or

                                                                         sickness. 2 turns to cast.

 

               Stop Bleeding 1/turn: At a mere touch of this blade, all wounds a creature is suffering

                                                    from will instantly stop bleeding.

 

           Class-77 Protection Cloak:

                Powers:

                Damage-resistance: 91% of all forms of damage will be negated. Example: Physical,

                                                   Mental, and Spiritual.

 

                Extra Life 1/day: Brings wearer back to life if slain. No Dithinoth check.

                Retribution: Attacker takes 30% of all damages that is in effect inflicted upon the

                                      wearer of this cloak.

 

 

Special Abilities:

Holy Summoning: Arial Anarias can summon one random holy creature to aid her per
10 turns (50 seconds). To successfully summon a Holy creature, a successful avoidance-roll vs. "Magic" must be rolled (no luck can be used). This ability is an instant invocation, which will not interrupt anything she is doing presently (whether it be physical, mental, or spiritual). The Holy creature that will come to her aid will appear in 1-D4 turns, and will be rolled from the Seven Havens Wilderness setting.

 

     Spell and Ability points: 3,000 spell-points, and 2,500 ability-points.

                                              Arial Anarias has ALL Healer, Shaman and Mystic Abilities

                                              and Spells.

 

 

Special Defenses:

     Resistances: This creature has the following resistances:

                            Ability: 50%
                            Characteristic: 50% chance of characteristic drain attacks having no effect.
                            Control PET or STEED: 90% chance of this avoidance-roll automatically

                                                                      working.
                            Cursed Effect -------------- : 50%
                            Enchantment --------------- : 50%
                            Illusion ----------------------- : 50%
                            Magic ------------------------ : 90%
                            Manipulation (mental) --- : 90%
                            Manipulation (physical) - : 90%
                            Manipulation (spiritual) - : 90%
                            Mental-Attack ------------ : 90%
                            Mind Alteration ----------- : 90%
                            Nature ----------------------- : 50%
                            Paralysis -------------------- : 50%
                            Petrification ---------------- : 50%
                            Sleep ------------------------- : 50%
                            Spiritual-Attack ----------- : 90%
                            Stun -------------------------- : 50%

 

Special Offenses:

Charismatic Lure: Hearers focus on Arial's words, unable to interrupt unless Mental-Strength

                                is 80+, in which an avoidance-roll vs. "Mental-attack" can be attempted in

                                order to break away from her voice, freeing themselves of her hold. If a

                                hearer remains within hearing range, they must avoid vs. "Mental-Attack"

                                to break away from her voice every 10th turn to remain free of its hold.

 

Weaknesses: It is said, according to ageless legend, Arial Anarias was once the wife of

                            Tyruss, the Jahtha of War before he became Tyruss The Conqueror. When

                             he became a ruthless Warlord, Arial withdrew from him, pleading for him to

                             cease his path to war once last time, for she loved him. But he did not choose

                             her. And now, to this day, it is said that within her lies a deep sadness for the

                             Tyruss she once loved.

 

Weapon susceptibility: R-30 (enchanted or better) weapon to harm.