Elemental: Earthling
Species: Elemental. Type: Earthling. Class: Fiend. Align: N/A. Gender: N/A.
Level: 2+ 1-D6. Damage-Points: 1-D10 x level.
Number encountered: 1-D2 per 3 characters.
Experience-Points: 12 x level.
Characteristics:
Awareness: Hearing: 0, Sense of Smell : 0, Sixth Sense: 0, Taste: 0, Touch: 20, Vision: 0,
Charisma -: Appearance: See: "Description". Speech: 0, Constitution: 25, Coordination: 20, Dexterity: 25, Intelligence: 0, Mental-Strength: 0, Strength: 20, Wisdom: 0.
Movement:
Flying: Can't. Grounded: 6. Swimming: 3 Will walk under water.
Luck: 0.
Oxygen-Points: Does not need oxygen to live.
Blood-Points: Does not need blood to live.
Attacks:
Elemental Fist-Strike - : 2
Damage ------------------ : 1-D6 (+ 1-D6 per level advanced).
Range -------------------- : 2 spaces (10').
Attack type ------------- : Blunt.
Special ------------------- : Target is stunned for 1-D2 turns (5-10 seconds) if 50%+ damage is inflicted (a successful avoidance-roll vs. "Stun" will resist this stun effect). Stun effects are as follows: -10 to both Defense and Offense.
Defense: 25. Offense: 25.
Treasure: %Roll needed to have money and treasure:
58+ to have 1-D4.
Begin rolling on the UnCommon chart.
Check for each creature to have treasure. All treasure will be within this creatures swirling body, within which only smaller items will drop if this creature is slain.
Description:
Annihilation Strike?: No. Sudden Death Strike?: Yes.
Eye color: As the earth it is created from. Eye shape: Small and round. Height: 4'. Posture: Biped.
Skin color: As the earth it is created from. Skin texture: As the earth it is created from. Weight: 180 lbs.
Description - : This creature appears as a twisting, always changing, small humanoid of small rocks and earth.
Dislikes ----- : None.
Disposition - : Aggressive without emotion. This creature is naturally combative, and, if it becomes aware, will attack.
Fears -------- : None.
Habitat ------ : Common Forest, Grasslands, Great Lakes (Dungeons and Labyrinths).
Immunities - : Acid, Beguile, Charm, Cold, Electricity, Fire, Mental-Attack and mind altering spells and abilities (this creature has no cognitive thought process).
Life-span --- : Undying, but can be destroyed.
Likes -------- : None.
Needs ------- : None.
Note --------- : None.
Special Abilities:
Presence Detection: When a creature comes within 6 spaces (30'), this creature may detect it by pitting it's Touch vs. the creature's Coordination (race to 3).
Example:
My warrior has a Coordination of 30. If I try to sneak up on this creature, I will roll my % dice and add my Coordination to the roll. The Earth Elementaling will do the same, but will add it's Awareness (Touch) to its roll. If my roll is higher, I can successfully sneak up on it, or past it without being noticed (if I can move enough spaces). If the elemental's roll is higher, I will be detected and attacked.
Special Defenses:
Damage-Reduction: 2 vs. physical weapons.
Special abilities to turn:
Acid --------- : Immune.
Blunt -------- : 76+
Cold --------- : Immune.
Electricity -- : Immune.
Fire ---------- : Immune.
Needle ------ : 61+
Sharp -------- : 81+
Special Offenses:
None.
Susceptibilities and Weaknesses: Earthen spells and abilities will always cause maximum damage (best of 3 rolls) against this creature. The mending of earth will cause maximum healing as well.
Weapon Susceptibilities : Rank-1 magic weapon to harm. Non-magical weapons can damage this creature, but only at 50% (rounded down).