Dead: Fragmented Soul
Species: N/A. Type: Fragmented Soul. Class: Dead. Align: Evil. Gender: N/A.
Level: 1+ 1-D30. Damage-Points: 1-D4 x level.
Number encountered: 1-D12.
Experience-Points: 30 x level.
Characteristics:
Awareness: Hearing: 5, Sense of Smell: 0, Sixth Sense: 0, Taste: 0, Touch: 0, Vision: 18,
Charisma -: Appearance: -10, Speech: 1 (this creature only moans in misery, which is no form of communication; it is only expressed misery), Constitution: 5, Coordination: 25, Dexterity: 25, Intelligence: 0, Mental-Strength: 0, Strength: 0, Wisdom: 0.
Movement:
Flying: 8. Grounded: 8. Swimming: 8.
Luck: 0.
Oxygen-Points: Does not need oxygen to exist.
Blood-Points: Does not need oxygen to exist.
Attacks:
Cursed Grasp - : 1
Damage --------- : 1-D8 (+1-D8 per level advanced).
Range ----------- : 1 space (5').
Attack type ---- : Blunt.
Special ---------- : Damage inflicted does not heal normally. The removal of a curse must first be cast on each and every wound to be healed. Only then will this terrible wound heal. Note: Armor is susbject to this damage as well as flesh. While wounded, all encounters will have a 10% chance of being Fragmented Souls, for they are attracted to the suffering of the wounded.
Defense: 25 Offense: 25
Treasure: %Roll needed to have money and treasure:
11+ to have 1-D8 treasure checks.
Begin rolling on the UnCommon chart.
Check for treasure one time only.
Description:
Annihilation Strike?: No. Sudden Death Strike?: No.
Description - : This hideous creature appears as a fragmented, shattered, unliving soul.
Dislikes ----- : The living.
Disposition - : Instinctevely hostile and murdurous toward the living.
Fears -------- : Holy light in any form. This creature will flee from such light.
Habitat ------ : Crypts within many regions.
Immunities - : Beguile, Charm, Mental attacks, Pain, Remourse, Spiritual attacks, Sorrow, .
Life-span --- : N/A. This creature is of the dead.
Likes -------- : Instinctively, this Dead thrives on destroying the living.
Needs ------- : None.
Note --------- : None.
Special Abilities:
This creature constantly flies and levitates.
Special Defenses:
See: "Immunities".
Special Offenses:
See: "Attacks".
Susceptibilities and Weaknesses: Holy abilities and spells cause an additional 50% damage, and are +50% more effective against this terrible creature.
Weapon Susceptibilities : Rank-0 (or better) enchanted weapon to harm.