Animated: Troll (Red`Stone)
Species: N/A. Type: Red`Stone Troll. Class: Animated. Align: See: "Description". Gender: None.
Level: 21 + 1-D10. Damage-Points: 6-D20 x level.
Number encountered: 1.
Experience-Points: 130 x level.
Characteristics:
Awareness: Hearing: 0, Sense of Smell: 0, Sixth Sense: 0, Taste: 0, Touch: 35, Vision: 0,
Charisma -: Appearance: See: "Description". Speech: 0, Constitution: 60, Coordination: 18, Dexterity: 35, Intelligence: 0, Mental-Strength: 0, Strength: 70, Wisdom: 0.
Movement:
Flying: Can't. Grounded: 12. Swimming: Can't (will walk under water or lava at 4 spaces per turn).
Luck: 0.
Oxygen-Points: None (does not need oxygen to exist).
Blood-Points: None (does not need blood to exist).
Attacks:
Stone Fist --- : 2
Damage ----- : 1-D8 (+1-D8 per level advanced).
Range -------- : 1 space (5').
Attack type - : Blunt.
Special ------- : Thunder Bash: 1 in 6 chances to cause x3 damage.
Defense: 18. Offense: 35.
Treasure: %Roll needed to have money and treasure:
45+ for 1-D4 item checks.
Begin rolling on the Rare chart.
Description:
Annihilation Strike?: Yes. Sudden Death Strike?: Yes.
Description: Eye color: Lava-red. Eye shape: Large and oval. Hair color: None. Height: 10' 0".Posture: Biped. Skin color: Lava-red. Skin texture: Like basalt lava. Weight: 14,000 Lbs.
The Red`Stone Troll appears as a large troll, yet is made of lava.
Dislikes ----- : N/A.
Disposition - : This naturally created animation is highly violent. If it senses any movement, it will attack. G.M.: This animation has no master.
Fears -------- : None.
Habitat ------ : Volcanic.
Immunities - : Other than physical damage (like a weapon strike), only physically damaging spells and animationist spells can effect this creature.
Life-span --- : Undying creature. This creature's existence never fades, but it can be destroyed.
Likes -------- : None.
Needs ------- : None.
Note --------- : None.
Special Abilities:
Vibration Sense: A creature or moving object that comes within 10 spaces (50'), which is not stealthed (naturally sneaking or using an ability or item to conceal detection) will be detected if this creature rolls a successful avoidance-roll vs. "Awareness (Touch)".
Note: The characteristic of Touch is how this animation sees (it is its vision). This creature has an acute sense of feeling, and is drawn to, the vibrations of both surface creatures walking upon the ground, and those flying by way of body movement (i.e., the flapping of wings, even the accelerated beating of the heart once it has already detected a creature, the wind in sails, Etc.). It is drawn to such disturbances.
Special Defenses:
Damage-Reduction: 18 to physical attacks.
Natural stone body: %Roll needed to turn certain attacks:
Acid -------- : Immune.
Blunt ------- : 48+
Cold -------- : Immune.
Electricity - : Immune.
Fire --------- : Immune.
Needle ----- : Immune.
Sharp ------- : 58+
Weapon Retribution: If this creature is struck by a non-magical weapon, that weapon will have a chance of breaking as follows:
Weapon steel quality: % chance of breaking on impact:
Gage-steel ------------- : 1% per 1 point of damage inflicted by the weapon.
Shank-steel ------------ : 1% per 2 points of damage inflicted by the weapon.
Krakkin-steel --------- : 1% per 3 points of damage inflicted by the weapon.
Admontanium-steel -- : 1% per 3 points of damage inflicted by the weapon.
Earthen-steel --------- : 1% per 4 points of damage inflicted by the weapon.
Krannik-steel --------- : 1% per 5 points of damage inflicted by the weapon.
Starr-steel ------------- : 1% per 6 points of damage inflicted by the weapon.
Mystical-steel -------- : 1% per 7 points of damage inflicted by the weapon.
Koar-steel ------------- : 1% per 8 points of damage inflicted by the weapon.
Special Offenses:
None.
Susceptibilities: None.
Weapon susceptibility: Rank-0 non-magical weapon to harm this creature. See: "Weapon Retribution" in "Special Defenses".