Animated: Gargan (Greater)
Species: N/A. Type: Gargan. Class: Animated. Align: Evil. Gender: N/A.
Level: 1-D12. Damage-Points: 1-D12 x level.
Number encountered: 1-D2 per 2 characters.
Experience-Points: 9 x level.
Characteristics:
Awareness: Hearing: 25, Sense of Smell: 0, Sixth Sense: 0, Taste: 0, Touch: 25, Vision: 25,
Charisma -: Appearance: See: "Description". Speech: 0, Constitution: 30, Coordination: 26, Dexterity: 26, Intelligence: 0, Mental-Strength: 0, Strength: 28, Wisdom: 0.
Movement:
Flying: 18. Grounded: 6. Swimming: 3 (can't swim, but will walk and fly under water).
Luck: 0.
Oxygen-Points: None (does not need oxygen to exist).
Blood-Points: None (does not need blood to exist).
Attacks:
Attack descriptions: Range: Damage: Attack type:
Bite ---------- : 1 1 space (5'). 1-D12 (+1-D12 per 2 levels). Sharp.
Claws -------- : 2 1 space (5'). 1-D10 (+1-D10 per 2 levels). Sharp.
Defense: 26. Offense: 26.
Treasure: %Roll needed to have money and treasure:
38+ for 1-D2 items.
Begin rolling on the UnCommon chart.
Check for each creature to have treasure (which will be scattered about).
Description:
Annihilation Strike?: Yes. Sudden Death Strike?: Yes.
Description: Eye color: Stone-gray. Eye shape: Small and slanted. Height: 3' 0". Length: 3'-0". Posture: Avian. Skin color: Stone-gray. Skin texture: Stone. Weight: 240 Lbs.
Wing Contour: Bat-like. Wingspan: 6'.
This creature appears as a small sized, stone gargoyle.
Dislikes ----- : None.
Disposition - : None.
Fears -------- : None.
Habitat ------ : Grasslands and forest (Dungeons and Labyrinths).
Immunities - : Other than physical damage (like a weapon strike), only physically damaging spells and animationist spells can effect this creature.
Life-span --- : Undying creature. This creature's existence never fades.
Likes -------- : None.
Needs ------- : None.
Note --------- : G.M.: These animations are "usually" set up to guard something, so be creative on why they are encountered.
Special Abilities:
None.
Special Defenses:
Damage-Reduction: 5 to physical attacks.
Natural stone body: %Roll needed to turn certain attacks:
Acid: Immune.
Blunt: 79+
Cold: Immune.
Electricity: Immune.
Fire: Immune.
Needle: Immune.
Sharp: 79+
Special Offenses:
None.
Susceptibilities: None.
Weapon susceptibility: Rank-3 magic weapon to normally harm this creature. Note: All magical weapons of a lower rank will still do 25% of the normal damage (rounded down).