Horse, Pony (War)
Species: Horse. Breed/Type: Pony (Common). Class: Animal (Mammal).
Align: Basic Instinct Creature. Gender: 01-50: Female, 51-00: Male.
Level: 1-D30 +1. Damage-Points: 1-D8 x level.
Number encountered: 1.
Experience-Points: 20 x level.
Characteristics:
Awareness: Hearing: 25, Sense of Smell: 25, Sixth Sense: 0, Taste: 24, Touch: 18, Vision: 26,
Charisma -: Appearance: See: "Description". Speech: 2, Constitution: 30, Coordination: 30, Dexterity: 30, Intelligence: 4, Mental-Strength: 30, Strength: 40, Wisdom: 4.
Movement:
Flying: Can't. Grounded: 18. Swimming: 6.
Luck: 1-D6 per level.
Oxygen-Points: 90.
Blood-Points: 90.
Attacks:
Kick ----------- : 2
Damage ------ : 1-D6 (+ 1-D6 per level advanced).
Range -------- : 1 space (5').
Attack type - : Blunt.
Special ------- : None.
Defense: 30. Offense: 30.
Treasure: %Roll needed to have money and treasure:
None.
Description:
Annihilation Strike?: Yes. Sudden Death Strike?: Yes.
Description: Eye color: Brown. Eye shape: Medium-sized and oval. Height: 5' 0". Length: 8'-0". Posture: Quadruped. Fur color: Brown. Fur texture: Course. Weight: 600 Lbs.
Dislikes ----- : Attackers. The training of this horse will cause it to attack an attacker.
Disposition - : The War pony is a more intelligent as a trained horse, obeying commands as follows: Defend, Kill, Help, Subdue, Route (meaning to round up what the master points at), Retreat, Rescue, and Stay. This faithful animal will seldom run from an enemy unless told to do so.
Fears -------- : Fire. This creature will flee in a panic from flames unless an avoidance-roll vs. "Fear" is successful.
Habitat ------ : N/A. See: "Note".
Immunities - : None.
Life-span --- : 30 years.
Likes -------- : Food.
Needs ------- : Basic necessities of life (food, water shelter, etc.).
Note --------- : This is a war-trained horse. It is purchased, and rarely encountered on its own. The Game Master will decide the nature of this encounter. GM: The circumstance of encountering this creature will be to your discretion. Merely encountering this horse alone is odd in and of itself. It could have a rider, or be riderless. Be creative.
Special Abilities:
Water Sense: This creature can sense good drinking water on a roll of 10+
Special Defenses:
Fear-Resistance: 70%.
Intimidation-Resistance: 30%.
Special Offenses:
None.
Susceptibilities and Weaknesses: Fire makes them panic (avoid vs. "Fear" or flee). If blindfolded, this creature will not panic and flee unless actually burned. See: "Special Defenses".
Weapon Susceptibilities: Rank-0 non-magical weapon to harm.