Cat (Spell)
Species: Cat. Breed: Spell. Class: Monster (Mammal). Align: %Roll: 01-50: Evil, 51-00: Good.
Gender: 01-50: Female, 51-00: Male.
Level: 1 + 1-D30. Damage-Points: 1-D10 x level.
Number encountered: 1-D2.
Experience-Points: 50 x level.
Characteristics:
Awareness: Hearing: 40, Sense of Smell: 35, Sixth Sense: 18, Taste: 26, Touch: 30, Vision: 35,
Charisma -: Appearance: See: "Description". Speech: 22, Constitution: 32, Coordination: 40, Dexterity: 40, Intelligence: 30, Mental-Strength: 50, Strength: 26, Wisdom: 30.
Movement:
Flying: Can't. Grounded: 15. Swimming: 5.
Luck: 1-D6 per level.
Oxygen-Points: 150.
Blood-Points: 96.
Attacks:
Attack descriptions: Range: Damage:
Bite ----------- : 1 1 spaces (5'). 1-D18 (+1-D8 per level advanced).
Claws --------- : 2 1 spaces (5'). 1-D18 (+1-D8 per level advanced).
Attack type - : Sharp.
Special ------- : 1 Rake. Battle-Lock 2-D12 per level advanced.
See: “Special Offenses”.
Defense: 40. Offense: 40.
Treasure: %Roll needed to have money and treasure:
50+ for 1-D6 +1 items.
Begin rolling on the UnCommon chart.
Roll for each creature to have treasure. This creature will know and use the items it has.
Description:
Annihilation Strike?: Yes. Sudden Death Strike?: Yes.
Description: Eye color: Gold. Eye shape: Medium-sized and sharply slanted. Height: 2' 2". Length: 6'-6". Posture: Quadruped (See: "Special abilities"). Fur color: Gold. Fur texture: Fine, straight. Fur grows out finger-length. Weight: 190 Lbs.
This beautiful feline looks to be a more sleep and graceful cougar with the most striking eyes.
Dislikes ----- : Anti-Magic.
Disposition - : Intensely curious, and always delving into mystery. If encountered, and given the chance, Spell Cats will transform itself into a person so as to study and watch, listen, ponder and learn. They are infiltrators of societies, and not merely for conquest, for each has its own align (if two are encountered, they will be of compatible align).
Fears -------- : Anti-Magic.
Habitat ------ : This creature is found in many regions, for they are curious explorers.
Immunities - : Charms. Disease. Fire. Mind attacks of all types. Sickness.
Life-span --- : 450 years.
Likes -------- : Creating allies, and gaining standing with certain races.
Needs ------- : Basic needs of life (food, water, shelter).
Note --------- : None.
Special Abilities:
Climbing: +50 added to climbing checks.
Night-vision: As the psychics spell.
Shape-change: The Spell Cat can transform itself into another creature it sees (as long as it is no larger than x2 it's size, and no smaller than ½ its size. This transformation takes 3 turns (15 seconds). Duration: Permanent until the Spell Cat once again changes his or her shape.
Spellcaster: The Spell Cat is a natural spell caster (roll up a random spellcaster) and will have 1-D6 spell-points per level advanced (ignore prerequisites).
Sure-footed: 2 chances to make a successful avoidance-rolls vs. "Coordination", and, "Dexterity".
Tracking: 41+ roll needed to successfully pick up, and keep a track, for 2-D6 hours.
Special Defenses:
Sixth Sense: When danger is about to present itself directly upon the Spell Cat, an Awareness (Sixth Sense) check will be rolled for. If successful, he or she will feel that something is about to happen.
Special Offenses:
Rake: When both front claws of the Spell Cat successfully strikes, it will hold its prey and continue attacking, raking its victim with its back feet. Battle-Lock will occur. While attacking in this fashion, the Spell Cat will also get one bite per turn, attempting to strike the neck. Once a successful bite to the neck occurs, it will bite down hard, attempting to strangle its prey.
Susceptibilities and Weaknesses: None.
Weapon Susceptibilities : Rank-8 (or better) magical weapon to harm while in Spell Cat form.