Kits, Chance of having:

 

     The following are lists of provisional equipment Kits that are pre-packed for specific events. The price of each will be to the right of "Kit types".

 

     Only check for Kits in Castles, Cities, Towns, and Villages if there is a provisions shop present. If there is not, do not do checks for Kits. Kits will make it easy for the players and the G.M. to keep the game flowing.

 

     The following prices are for common, ordinary, items. The quality of the items in each kit will determine if the price will increase or decrease (this will be up to the discretion of the G.M.):

 

 

Castle:

%Roll
needed                                                                         # of Kits

to have:  Kit types:                   Price:       Weight:    available:
  05+       Fortnight Journey      44 W.G.   47 LBS.    1-D100 x2

  04+       Short Journey            6 W.G.     23 LBS.    1-D100 x3

 

 

City:

%Roll
needed                                                                         # of Kits

to have:  Kit types:                   Price:       Weight:    available:
  10+       Fortnight Journey      44 W.G.   47 LBS.    1-D20 x2

  09+       Short Journey            6 W.G.     23 LBS.    1-D12 x3

 

 

Town:

%Roll
needed                                                                         # of Kits

to have:  Kit types:                   Price:       Weight:    available:
  20+       Fortnight Journey      44 W.G.   47 LBS.    1-D12 x2

  18+       Short Journey            6 W.G.     23 LBS.    1-D10 x3

 

 

Village:

%Roll
needed                                                                         # of Kits

to have:  Kit types:                   Price:       Weight:    available:
  30+       Fortnight Journey      44 W.G.   47 LBS.    1-D10 x2

  27+       Short Journey            6 W.G.     23 LBS.    1-D8 x3