Craters 1:
Rules:
* 1 player
* Gambler is blind-folded.
* A rock is hewn to look like the moon. There are 20 holes carved into its surface. Each hole is hand-width and elbow-deep, based on a 6'-0" Human. In each hole is a small leather pouch with real and fake coins in it.
* Every time this gambling game is used, it changes. G.M.: Do not let a player roll the die for these results. They will get to know what they need to roll, taking the fun out of it.
D20: Gambler pulls out:
1: x3 the amount of his or her bet.
2: x2 the amount of his or her bet.
3: Empty. Gambler loses his or her wealth gambled.
4: Empty. Gambler loses his or her wealth gambled.
5: Empty. Gambler loses his or her wealth gambled.
6: Empty. Gambler loses his or her wealth gambled.
7: Empty. Gambler loses his or her wealth gambled.
8: Empty. Gambler loses his or her wealth gambled.
9: Empty. Gambler loses his or her wealth gambled.
10: x4 the amount of his or her bet.
11: x5 the amount of his or her bet.
12: Empty. Gambler loses his or her wealth gambled.
13: x6 the amount of his or her bet.
14: Empty. Gambler loses his or her wealth gambled.
15: Empty. Gambler loses his or her wealth gambled.
16: Empty. Gambler loses his or her wealth gambled.
17: Empty. Gambler loses his or her wealth gambled.
18: Empty. Gambler loses his or her wealth gambled.
19: Empty. Gambler loses his or her wealth gambled.
20: Roll again. If a 20 is rolled the second time gambler gains x10 on the amount of
his or her bet. If a 20 is not rolled again, roll again, ignoring this result thereafter.