Craters 1:

Rules:
* 1 player

* Gambler is blind-folded.

* A rock is hewn to look like the moon. There are 20 holes carved into its surface. Each hole is hand-width and elbow-deep, based on a 6'-0" Human. In each hole is a small leather pouch with real and fake coins in it.

* Every time this gambling game is used, it changes. G.M.: Do not let a player roll the die for these results. They will get to know what they need to roll, taking the fun out of it.

D20:  Gambler pulls out:
1:       x3 the amount of his or her bet.
2:       x2 the amount of his or her bet.
3:       Empty. Gambler loses his or her wealth gambled.
4:       Empty. Gambler loses his or her wealth gambled.
5:       Empty. Gambler loses his or her wealth gambled.
6:       Empty. Gambler loses his or her wealth gambled.
7:       Empty. Gambler loses his or her wealth gambled.
8:       Empty. Gambler loses his or her wealth gambled.
9:       Empty. Gambler loses his or her wealth gambled.
10:     x4 the amount of his or her bet.
11:     x5 the amount of his or her bet.
12:     Empty. Gambler loses his or her wealth gambled.
13:     x6 the amount of his or her bet.
14:     Empty. Gambler loses his or her wealth gambled.
15:     Empty. Gambler loses his or her wealth gambled.
16:     Empty. Gambler loses his or her wealth gambled.
17:     Empty. Gambler loses his or her wealth gambled.
18:     Empty. Gambler loses his or her wealth gambled.
19:     Empty. Gambler loses his or her wealth gambled.
20:     Roll again. If a 20 is rolled the second time gambler gains x10 on the amount of
          his or her bet. If a 20 is not rolled again, roll again, ignoring this result thereafter.