Barding, Steel (Skin):

Skin armor is constructed tiny, finely woven metallic links which hinder needle-like, attacks (i.e, snake fang, blowpipe dart, hair-pin, porcupine quill, spiked weapon, etc.).

Body part damage-points: Head: Neck: Chest & Back: Legs, Sides & Flanks: Notes:
Gage: 56 40 68 64 None.
Shank: 73 52 89 84 None.
Krakkin: 95 68 116 110 Krakkin-steel is naturally light alloy.
Earthen: 124 89 151 143 None.
Admontanium: 161 116 197 186 None.
Krannik: 210 151 257 242 None.
Starr: 273 197 335 315 Starr-steel has a natural 30% magic-resistance, thus the increased value.
Mystical: 355 257 436 410 Mystical-steel has a natural 60% magic-resistance, thus the increased value.
Koar: 462 335 567 533 None.
Adjustments: Adjusted Coordination, Dexterity & Movement: Damage-Reduction: Notes:
Gage:  0 2 None.
Shank: -1 3 None.
Krakkin:  0 4 Krakkin-steel is naturally light alloy.
Earthen: -2 5 None.
Admontanium: -2 6 None.
Krannik: -3 7 None.
Starr: -3 8 Starr-steel has a natural 30% magic-resistance.
Mystical: -4 9 Mystical-steel has a natural 60% magic-resistance.
Koar: -4 10 None.
Special Abilities to turn: Acid: Blunt: Cold: Electricity: Fire: Needle: Sharp: Notes:
Gage: 92+ 96+ C M M 51+ 91+ None.
Shank: 89+ 95+ C M M 51+ 86+ None.
Krakkin: 86+ 94+ C M M 51+ 81+ Krakkin-steel is naturally light alloy.
Earthen: 83+ 93+ C M M 51+ 76+ None.
Admontanium: 80+ 92+ C M M 51+ 71+ None.
Krannik: 77+ 91+ C M M 51+ 66+ None.
Starr: 74+ 90+ C M M 51+ 61+ Starr-steel has a natural 30% magic-resistance, thus the increased value.
Mystical: 71+ 89+ C M M 51+ 56+ Mystical-steel has a natural 60% magic-resistance, thus the increased value.
Koar: 68+ 88+ C M M 51+ 51+ None.
Information: Value: Total Damage-points: Cost to fix per Damage-point: Notes:
Gage: 744 w.g. (1) 744 2 elect None.
Shank: 1,462 w.g., 5 elect (1.5) 975 3 elect None.
Krakkin: 3,825 w.g. (3) 1,275 4 elect Krakkin-steel is naturally light alloy.
Earthen: 4,147 w.g., 5 elect (2.5) 1,659 5 elect None.
Admontanium: 6,477 w.g. (3) 2,159 6 elect None.
Krannik: 9,838 w.g., 5 elect (3.5) 2,811 7 elect None.
Starr: 25,620 w.g. (7) 3,660 8 elect Starr-steel has a natural 30% magic-resistance, thus the increased value.
Mystical: 66,696 w.g. (14) 4,764 9 elect Mystical-steel has a natural 60% magic-resistance, thus the increased value.
Koar: 30,975 w.g. (5) 6,195 1 w.g. None.

Back                                                                               (w.g.: white-gold)

                                                                                        (elect: electrum)

Special:

     When wearing skin armor, the chance to successfully avoid vs. "Annihilation-Strike" and "Sudden-death" will be as follows:

 

     Annihilation-Strike: Coordination + Dexterity ÷ 5 (rounded down)

     Sudden-Death:         Coordination + Dexterity (+10) (rounded up)

 

Note:

The secret of crafting the tiny links, which make up skin armoring, is only known to the Vosk Elves. It is a highly guarded secret. Only Vosk Elves who reach a Mastery level of 3 - in all areas of Blacksmithing - are allowed to learn the secret of crafting such complex armor. Even so, only those who are among the most faithful are allowed to learn this incredible blacksmithing talent.