Trade-Skills (Apothecary):
Apothecary is the skill of creating potions. Use the PDF for now (until this is finished - this is a huge ongoing chart.
Prerequisite: Enchanter.
The following are the recipes in making many different types of potions:
%Roll: Apothecary Ingredients:
01-10: Align: %Roll: Align Types:
01-10: Chaotic (Pure)
11-20: Chaotic-Evil
21-30: Chaotic-Good
31-61: Evil
62-89: Good
90: None (drinker can follow all aligns, or none with no reprocussions).
91-95: Holy
96-00: UnHoly
01-10: Alteration: Imbiber changes ito a random creature for a time.
01-10: Ambrosia
01-10: Anti-Magic
01-10: Astral Projection
01-10: Augmentation
01-10: Bonding: Become linked with a random sentient creature that you have never
seen before.
01-10: Call: Pour this potion on an object. For the next 24 hours you can call the item to
you with a snap of your fingers.
01-10: Creation
01-10: DeathSpeak: If poured into the mouth of a corpse, it will communicate
in a ghastly manner with you for a time.
01-10: Dragon Ability: Gain a dragon ability for 24 hours (depends upon the type of
dragon parts used in the creation of this potion.
01-10: Enmity
01-10: Essence
01-10: Forgetting
01-10: Forgotten: Imbiber will be forgotten by all.
01-10: Language: Imbiber will learn one rangom language (in all aspects)
01-10: Link: Two caster together to give each other S.P.s. If another caster drinks a
does, he or she may join in the union as well.
01-10: Memory Link: Forget
01-10: Obsession
01-10: Pact: Drink potion and make a pact with another, and that pact must be fulfilled.
01-10: Past Life: Take the imbiber back to a past life he or she once lived.
01-10: Psuedo Death
01-10: Psuedo Life
01-10: Quick-Silver
01-10: Quick-Speed
01-10: Rebuking
01-10: Regeneration: %Roll: Regeneration types:
01-10: Sickness
01-10: Disease
01-10: Memory
01-10: Fatigue
01-10: Moral
01-10: Shamanistic Perception
01-10: Stench
01-10: Third Eye
11-11: Traverser of Shadow
01-10: Vision: %Roll: Vision types:
01-10: Future
01-10: Past
01-10: Present
01-10: Water: Fountain of Youth
01-10: Waters of Saphritiri
01-10: Wish Reversal
01-10: Wishing Well Water
01-10: Zarr’s Angelica: Imbiber will inadvertently call upon a creature form the Seven Havens
to either possess or aid the imbiber in a cooperative manner. Creature
will be forced to do this, yet retribution will forever be denied if the
imbiber gives the creature something that will benefit it when the task
is done.
01-10: Zarr's Negation: Drink Potion and caster will not need to know alchemy to cast “Zarr’s
Alchemy” to complete other spells that require such spells that deal with
alchemy.
01-10: Zarr’s Vahkurin: Imbiber will inadvertently call upon a creature form the
Underworld to either possess or aid the imbiber in a cooperative
manner. Creature will be forced to do this, yet retribution will
forever be denied if the imbiber gives the creature something
that will benefit it when the task is done.