Gel (Corrosive):     

Corrosive Gel is higly corrosive to steel. It is good for eating away hinges, locks and even creating holes. It will eat away at non-metals as well. See: "Dmage per use".

 

Modification-Point cost: 16

If successful, 4 uses will be created. The Game Master will determine how many damage-points a lock, hinge, or metal will have. This gel can be used to create holes as well.

 

Damage per use: Crystal, Glass, Gem, Etc. -------------------- : No damage.

                              Bone ---------------------------------------------- : 1-D6 for 1-D12 turns.

                              Flesh ---------------------------------------------- : 1-D8 for 1-D12 turns.

                              Gold, Silver, Copper, Electrum, Bronze -- : No damage.

                              Leather ------------------------------------------ : 1-D10 for 1-D12 turns.

                              Steel ---------------------------------------------- : 1-D12 for 1-D12 turns.

                              Wood --------------------------------------------- : 1-D4 for 1-D4 turns.

 

                              Special: This damage stacks per application of Corrosive Gel.

 

Ingredients:

Swamp Glutton saliva.

Fine volcanic ash from an active volcano (the volcano does not have to be erupting).

1 use of water, heated from a nearby volcano.

 

Recipe:

1. 1 use of Swamp Glutton saliva.

2. One handful of volcanic ash.

3. 2 cups of water heated from a nearby volcano.

4. Bring the mix to a boil for 6 hours. It will evaporate.

5. Make a successful avoidance-roll vs. "Intelligence".

 

Note:

What is left in the pot will be a gel-like substance.

It will be ready to use. Do not touch it with bare hands.

Use a crystal or glass spoon to scrap it out and put it into a glass jar.

A wooden spoon can be used, but it will eat away at the wood and expend 1 use.