Gel (Corrosive):
Corrosive Gel is higly corrosive to steel. It is good for eating away hinges, locks and even creating holes. It will eat away at non-metals as well. See: "Dmage per use".
Modification-Point cost: 16
If successful, 4 uses will be created. The Game Master will determine how many damage-points a lock, hinge, or metal will have. This gel can be used to create holes as well.
Damage per use: Crystal, Glass, Gem, Etc. -------------------- : No damage.
Bone ---------------------------------------------- : 1-D6 for 1-D12 turns.
Flesh ---------------------------------------------- : 1-D8 for 1-D12 turns.
Gold, Silver, Copper, Electrum, Bronze -- : No damage.
Leather ------------------------------------------ : 1-D10 for 1-D12 turns.
Steel ---------------------------------------------- : 1-D12 for 1-D12 turns.
Wood --------------------------------------------- : 1-D4 for 1-D4 turns.
Special: This damage stacks per application of Corrosive Gel.
Ingredients:
Swamp Glutton saliva.
Fine volcanic ash from an active volcano (the volcano does not have to be erupting).
1 use of water, heated from a nearby volcano.
Recipe:
1. 1 use of Swamp Glutton saliva.
2. One handful of volcanic ash.
3. 2 cups of water heated from a nearby volcano.
4. Bring the mix to a boil for 6 hours. It will evaporate.
5. Make a successful avoidance-roll vs. "Intelligence".
Note:
What is left in the pot will be a gel-like substance.
It will be ready to use. Do not touch it with bare hands.
Use a crystal or glass spoon to scrap it out and put it into a glass jar.
A wooden spoon can be used, but it will eat away at the wood and expend 1 use.