The Eye (Fate Divine Favors):
Look into a creature's soul and see it for what it truly is. Knowing the purpose and existence of a creature causes it to become more insignificant and powerless to the Fate.
Modification Point cost: 20
The Fate will gain the following vs. a successfully effected creature:
+1 to Avoidance-Rolls per 7 levels the Fate has advanced when defending against the targeted creature.
+1 to Defensive rolls per 7 levels the Fate has advanced when defending against the targeted creature.
+1 to Offensive rolls per 7 levels the Fate has advanced when attacking the targeted creature.
Avoidance-roll:
Fate must successfully pit his or her mental-strength vs. the mental-strength of the targeted creature (single roll check). If a creature has mental-strength, it must pit it against the Fate's, even though it may be immune, or have resistances vs. mentalattack (this is not an attack on the mind). If a creature has no mind, the Fate will pit his or her mental-strength vs. the creature's level. Example: A level #33 creature will be considered as having a 33 mental-strength.
Time to invoke The Eye:
Instant. The Eye can be invoked while a Fate is doing other things. In other words, this power is instantly invoked and will not take away from the Fate's normal actions per turn.
Note:
The Eye can only be used 1 time per turn, and can effect only one creature at a time.
Origin:
Jahtha ------ : Majis
Ruler of ---- : Fate
Race type - : Kithillian Elf
Gender ----- : Female