Armors:

Roll on Chart #1 for each Armor you find:

Chart #1
%Roll: Type of armor:
01-80:   Armor
81-90:   Barding
91-00:   Shield

Once you have rolled here, roll on Chart #2 to know the "Armor specifics" (whether the armor, barding or shield is magical or non-magical):

Chart #2
%Roll: Armor specifics:
01-35: Magical After rolling on this chart, roll on Chart #3
36-00: Non-Magical After rolling on this chart, roll on Chart #4

Chart #3
%Roll: Magical armor specifics:
01-50:   Class-1     Finished.     Class-1 armor gives a 1 Damage-Reduction.
51-70:   Class-2     Finished.     Class-2 armor gives a 2 Damage-Reduction.
71-85:   Class-3     Finished.     Class-3 armor gives a 3 Damage-Reduction.
86-95:   Class-4     Finished.     Class-4 armor gives a 4 Damage-Reduction.
96-00:   Class-5     Finished.     Class-5 armor gives a 5 Damage-Reduction.

After rolling on this chart, roll on Chart #4 to know what type of armor, barding or shield you have found:

Chart #4
%Roll:  Armor types:     Armor value:     Armor-points:      Note:
01-50:    Leather              1 gold                   10                             +1 Defense
51-70:    Chain                 2 gold                   20                             +2 Defense
71-85:    Banded              4 gold                   30                             +3 Defense
86-95:    Splinted            6 gold                   40                             +4 Defense
96-00:    Plate                   8 gold                   50                            +5 Defense

%Roll: Barding types:  Barding value:   Armor-points:      Note:
01-50:   Leather              1 gold                   10                             +1 Defense
51-70:   Chain                 2 gold                   20                             +2 Defense
71-85:   Banded              4 gold                   30                             +3 Defense
86-95:   Splinted            6 gold                   40                             +4 Defense
96-00:   Plate                   8 gold                   50                             +5 Defense

%Roll: Shield types:    Value:                  Armor-points:       Note:
01-85:   Small                 4 gold                  40                              +1 to defensive rolls.
86-95:   Large                 8 gold                  50                              +2 to defensive rolls.
96-00:   Tower               12 gold                60                              +3 to defensive rolls.