Undead, Zombie, Marrow`Soul:
# Encountered: 1-D4 per 8 players.
Attacks per turn: 2
Attack types / Damage per successful attack: 2 Withering Grips: 1-D12 x9 each. See: "Special".
D20 roll needed to have Gold / # of gold coins found: 18+ / 1-D12 x3
D20 roll needed to have Silver / # of silver coins: 16+ / 1-D12 x9
D20 roll needed to have Treasure / # of treasure items found: 18+ / 1-D4
Note: Each creature may have treasure. Check for treasure and money on each creature encountered.
Defense: 16
Experience: 80
Life-points: 240
Offense: +6
Region: Volcanic Wilderland Tomb of Unrest.
Special: Gripping Paralysis: When the Marrow`Soul Zombie strikes a foe, it must roll a 15+ (rolling a D20), or be immobilized for 1-D4 tuns. When paralyzed, a creatures Defense will lower to a 2.