Magician, Shadow:

# Encountered: 1-D4 -2 per 2 players (minimum of 1 encountered).
Attacks per turn: 2
Attack types / Damage per successful attack: 2 Shadow-Bolts: 1-D12 x3 each. See: "Special".

D20 roll needed to have Gold / # of gold coins found: 17+ / 1-D6
D20 roll needed to have Silver / # of silver coins: 16+ / 2-D6
D20 roll needed to have Treasure / # of treasure items found: 17+ / 1-D4
Treasure check per creature (check for Gold, Silver and Treasure Items on each creature defeated).

Defense: 13
Experience: 30
Life-points: 90
Offense: +2
Region: Volcanic Wilderland Dungeon.

Special:
Obscurity: This spell will create a shroud-like haze to envelope the caster, causing a -3 on all foes attack-rolls for 1-D6 turns. Casting Obscurity will only cause the forfeit of one Shadow Bolt. Once Obscurity fades, the Shadow Magician will cast Obscurity again.